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Old May 24, 2007, 03:26 PM // 15:26   #1
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Join Date: Jun 2006
Location: netherlands
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Exclamation rate my axe build!

i made myself an axe build a while ago it look like this

w/mo

1- Enraging Charge
2- Flail
3- cleave
4- Dismember
5- Agonizing Chop
6- Penetrating Blow
7- Executioner's Strike
8- rebirth

note: i dont like to run out of energie thats why i use gladiators armour and all adraline skills :P
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Old May 24, 2007, 04:19 PM // 16:19   #2
Wilds Pathfinder
 
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Guild: Natis Ignigena
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Um, no point running Gladiator's with this build, energy management really isn't an issue.
Otherwise, good, solid DPS.
Maybe consider swapping Agonizing Chop out for Disrupting Chop for a more effective interrupt. Okay, you lose some damage, but you gain an unconditional interrupt that has the added benefit of disabling a skill for a considerable length of time.
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Old May 24, 2007, 05:42 PM // 17:42   #3
Desert Nomad
 
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Guild: Crimson Claw
Profession: W/
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I give it an 8 out of 10


I would go:
[card]enraging charge[/card][card]flail[/card][card]cleave[/card][card]dismember[/card][card]agonizing chop[/card][card]executioner's strike[/card][card]healing signet[/card][card]rebirth[/card]

16 axe
11 tact
9 strength

HS for keeping pressure of the monks and heals between bouts. Good DPS build. (and switch the armour to +hp or armour)
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Old May 24, 2007, 05:48 PM // 17:48   #4
Frost Gate Guardian
 
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Cleave is crap, go get eviscerate. You now have a deep wound, drop dismember for something else. Flail is garbage on an axe, use a different IAS.
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Old May 24, 2007, 05:55 PM // 17:55   #5
Ascalonian Squire
 
Join Date: Oct 2006
Location: New York City
Guild: Knights of Shadowpeak
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Well met!

Quote:
Originally Posted by Dinkytowner
Cleave is crap, go get eviscerate. You now have a deep wound, drop dismember for something else. Flail is garbage on an axe, use a different IAS.
Why wouldn't flail be even better on an axe, as axes rely more on energy than, say, swords, and can thus be maintained more easily?
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Old May 24, 2007, 06:31 PM // 18:31   #6
Ascalonian Squire
 
Join Date: May 2007
Guild: Sacred Forge Knights
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several changes id make are (1st being most important-last the least)

1. (a.) replace cleave with eviscerate, then (b.) dismember with axe rake (if that's the one that cripples) - especialy if u use flail, no point using enraging charge if they can just run off as soon as theyv been caught ((b) could be changed if it's pve)

2. replace flail with beserker stance - gives u a gd adrenaline pool if used correctly

3. replace rebirth with res sig if ur gona use this in pvp, although rebirth may be better for use in pve depending on circumstances and team strategy

self-heal if thers no monk or if monk's likely to run low on energy

Some changes i would make, might not be something for everyone though.
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Old May 24, 2007, 06:38 PM // 18:38   #7
Ascalonian Squire
 
Join Date: May 2007
Guild: Sacred Forge Knights
Profession: W/
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Quote:
Originally Posted by kolakoski
Why wouldn't flail be even better on an axe, as axes rely more on energy than, say, swords, and can thus be maintained more easily?
im pretty sure theres more sword skills using energy than there are axe skills
most e.skills-swords
then-hammers
least-axes
could be wrong about last two tho since i hardly ever use a hammer
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Old May 24, 2007, 06:44 PM // 18:44   #8
Grotto Attendant
 
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Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
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Quote:
Originally Posted by Johnbob
2. replace flail with beserker stance - gives u a gd adrenaline pool if used correctly
Never! Berserker Stance fails miserably.
You can't use it to fire off attacks (no spiking for j00!)
And it can't give you 100% IAS coverage.
I'd even recommend Flurry over Berserker...
Oh, and Enraging Charge gives you adrenaline without completely sucking balls.

OP: Decent build, though I'd probably drop an attack skill or two for utility, condition removal etc.
Cleave vs Eviscerate is really personal preference IMO, I'm an Eviscerate man meself, as it allows me to condense my bar and bring other skills.

Whatever
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Old May 25, 2007, 03:19 AM // 03:19   #9
Jungle Guide
 
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nice build i dun trust monks with condition or hex removals .... so i carry either 1 or both depending on area
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